Showing posts with label creativity. Show all posts
Showing posts with label creativity. Show all posts

Wednesday, July 4, 2012

Intriguing Observations: Maximizing Research


The Intriguing Observations series was created to gather some of the greatest supporters and bloggers to provide their own insight on all things creative both in their ventures and their techniques. This week on the guest series is another all-star supporter and an outstanding wordsmith K.M. Weiland.

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Research is vital no matter what kind of fiction you write. I spent almost as much time researching modern-day Chicago for my fantasy novel Dreamers Come as I did the Third Crusade for my historical novel Behold the Dawn (scheduled for release October 1). I’ve always found it odd that some authors approach research as if it were the bane of their craft. Since most of us write fiction in an urge to learn and grow, research is a natural extension of that. On average, I spend three months researching any given novel before diving into the writing. And I love it. I love discovering the solid facts—the bricks—that will turn the imagined walls of my story into something solid. That said, I’m very much aware that research can be both overwhelming and frustrating. Following are some of the tricks I’ve adopted for my own use.


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1. Know the Questions. Usually, I decide to set a story during a particular period or place because I already possess some interest in and at least a basic knowledge about it. Using that foundational knowledge, I’m able to complete my sketches and story outlines. By the time I officially begin my research, my story is already almost fully formed in my head, and I have a very good idea of what questions I need to answer during my research phase. For instance, in Behold, I knew I needed to spend a lot time learning about not only the Crusade itself, but also the world of the tourneys—the huge mock battles that were loved by the knights and banned by the church.


2. Find the Resources. The first thing I do is run several searches through my libraries’ online card catalogs. My goal is to pick up every book my libraries have available on my subject, so I try to be as thorough in my keywords as possible. After evaluating whatever I’ve come up with, I’ll complete my research library with the necessary purchases. If I have any blanks remaining once I’ve finished my books, I’ll utilize the Internet—although it should go without saying that you have to be careful about the reliability of Internet sources. (Check out my links page for some great research resources.)


3. File the Gems. Research notes aren’t worth much in the long run if they aren’t easily accessible, so I’ve constructed a system of note keeping that, although a bit time-intensive in the beginning, pays huge dividends over the course of the novel. Whenever I run into a snippet of information that I think might prove useful to my story, I either highlight it (if I own the book) or pull out a notebook and mark down the page and paragraph numbers and the first and last three words of the information I want. For example, if I want to remember something on a book’s thirty-first page and second paragraph, my shorthand note looks like this: 31:2 “First three words… last three words.”

The next day, before settling in for more reading, I take my books to the computer and use my notebook to find the passages I marked the day before. I type them up in a Word document, which I divide into appropriate headings. For Behold, I used headings such as “Animals,” “Children,” “Home Life,” “Tournaments,” “Warfare,” etc.

This may initially look like a lot of extra work, but it’s not. When I’m in the middle of a scene and I need to know what kind of food an earl would serve at a banquet, my elaborate note system keeps me from having to dig through piles of dog-eared books in search of a minute detail. Instead, I can either look through my research document’s headers in search of “Food & Dining,” or I can simply hit the Find button and run a search for “banquet.” Either way, it takes seconds to find the information and continue writing my scene.

4. Add the Visuals. Something else I find extremely helpful is a folder of images. Maps and landscape pictures are particularly valuable when I’m writing about a place (such as Syria—or Chicago) with which I am totally unfamiliar. But it’s also nice to have pictures of period clothing, diagrams of weapons and machinery, and maybe even a collection of people pictures for character inspiration.

5. Take the Responsibility. Very probably the single most important facet of portraying authenticity is chutzpah. If you act like you know what you’re talking about, most readers will buy it, whether it’s true or not. But hand in hand with that understanding goes a realization of the responsibility we have for giving our readers truth in exchange for their trust. None of us are ever going to get the facts one hundred percent correct, but checking and double-checking our sources is important lest we convey an incorrect fact or impression. The line between learning as many facts as possible and using our imaginations to fill in the blanks is a delicate one. If, for whatever reason, I ever intentionally depart from the facts (as I did once or twice in Behold, in regard to dates and such), I always make note of it in an afterword.

As writers, our fertile imaginations are what allow us to create something out of nothing. But it’s as researchers, that we’re able to make that something into a solid delivery of facts that will keep readers from blinking twice at suspending their disbelief.

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K.M. Weiland is the author of the historical western A Man Called Outlaw and the medieval epic Behold the Dawn. She enjoys mentoring other authors through her writing tips, her book Outlining Your Novel: Map Your Way to Success, and her instructional CD Conquering Writer’s Block and Summoning Inspiration.

Blog: WordPlay
Twitter: KMWeiland 

Wednesday, April 18, 2012

A Titanic Story

"I think that it was definitely a goal of Titanic to integrate a very personal, very emotional, and very intimate [story]... something that has a profound impact on your imagination..." - James Cameron

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In today's industry where publishers, Hollywood, music and even game developers are constantly in a race to 'remake' previous works or produce ones that are so similar to what has already been successful that they couldn't make it in the witness protection program, one wonders how it is possible to make something significant.

I recently had the pleasure to see the re-release of James Cameron epic as Titanic 3D. While I had seen pieces of this behemoth before, I never really saw it from beginning to end nor had I ever looked at this in terms of story. After watching I can only marvel at the culmination of elements that conspired to make it a true modern 'epic.'

Examining the story it seems to be a very simple romance. The boy from the wrong side of the tracks, the rich socialite that wants to escape her confining life, the jealous bad-guy fiancé and the helpful friends. On paper this sounds rather mundane, it very well sounds like almost any other romantic story in existence. So, where does this story become an epic?

The setting for the story is aboard the ill-fated cruise ship in 1912, this is not an original setting by any stretch of the imagination, There are no fewer than fifty different movies about the ship not counting the hundreds of documentaries. If we look at strictly the literary scene there are thousands and thousands of fictionalized accounts with a large percentage of them as romance stories. While tragic, this setting does not necessarily equate to an 'epic.'

If it's not the overall story or the setting, one might wonder if it's the characters that make this such a significant story. The characters are quite flat overall with a street kid, the socialite cheating fiancée, a controlling millionaire, and countless other rather flat characters. The superficial details to their lives, the personality traits and their interactions do not even pertain to an 'epic story.' Just sampling quotes reveals how dull or predictable most interactions are and how unusual some of the dialogs are.

Are the Events of the story what drives it to epic status? Outside of context you have a poker game, a guy that talks a socialite out of suicide, a dinner where socialites discuss status, a number of conversations about foreshadowing, a 'low-brow' party, a violent outburst from the millionaire towards his fiancée, a drawing session, a romantic moment between the star-crossed lovers, a moment of false imprisonment, survival on the sinking ship, treading water, character death and finally the heart/staircase. Is it the events that make this story epic? If it is the case then the story should be able to be moved to any other setting and have the same results.

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After looking at all of the elements it is abundantly clear at what makes this piece an epic, a story that is still successful 15 years later. It's the emotional punch.

The romantic story feels unique and new because the characters are drawn together in a believable way, reacting in an expected but emotional manner. The characters conveyed the emotions of each event in such a manner that even years after everyone knows the whole plot that people still react emotionally to Jack attempting to escape from the handcuffs or when Rose is slapped. The setting keeps the story together, it makes it a period piece that never feels out of place where technology can give away the age of the piece and pull the audience from it. These emotional punches culminate with the very moment that makes it an epic. Jack's death.

If the story had concluded with Jack and Rose making a new life together it would certainly be a happy ending but it would never even touch epic status. The only plausible ending was to take the one thing that the audience became so attached to throughout the journey, their relationship, and breaking it with something beyond their control. Old Rose's photos and the staircase scene give a sense of completion but also convey immense emotion. Even to this day, the audience can see an image from one of the 'emotional hits' and immediately feel it personally.

So what makes a story an epic? Is it unhappy endings? Is it the story alone? Is it the characters, their lives, the setting or the events? It is a culmination of all of these elements, each element that comes with it's own emotional hit and is then tied together. Creating a Titanic story is not about the individual elements or what they represent but the emotions that they convey.

Monday, April 9, 2012

The Artistic Product

Desire, Appeal, Demand, Art....

In any creative venture there is an element conceptual fulfillment and appeal. Often many choose to define their works as an art. These concepts demonstrate a defined expression and communicate emotion through specific aesthetic criteria, in short works that are of more than ordinary significance.

There are many different mediums that can be termed art, ranging from the standards of painting and sculpture to writing and even film or gaming. The ideal of conveying a concept through a medium in such a way as to be desirable is a fundamental motive for many artists. Through practice, refinement of technique and expression a work can be viewed as art.

While any work can be viewed as a work of art it is undeniably the aesthetic criteria that permits the work to be classified and termed "a work of art" within the medium. The aesthetics of a piece, while entirely subjective, are often representative of the 'high-concepts' that determine the appeal of the piece.

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As with any creative work, the determination of appeal is quite subjective however the broader the appeal the more accepted the piece is overall.

It is the appeal of a piece that many artists seek so that the work is broadly accepted as a work of art without dispute. Many artists are willing to sacrifice for the sake of their work, barely making a living while trying to find 'mainstream success' in their desired field. These Starving Artists epitomize the concept of an artist and are entirely dependent on the demand for their work.

Starving Artists and demand are where a couple of misconceptions enter.

Many writers/artists that are new to the industry often claim that their work is art as a defense to changing their work. As previously discussed, there are components to this that determine viability of their claim and then there is the misconception about the 'Best Seller' author.

The Best Seller author may have made their way into the best selling ranks but it does not mean that they have left 'Starving Artist' status. Most authors work other more permanent jobs because it often takes more than six published works and at least 2 'best sellers' before they can even consider focusing on being an author as their career.

In reality, an artist creates a work that they hope has enough appeal to drive the demand for their work including future works. Successful artists can convey their work with broad appeal but still remain truthful to their original concepts so that it is a work of art. Even starving artists who have sacrificed for their art dream of 'breaking into the business' and having their work desired. This desire effectively makes the work of art a product.

Products rely on marketability to determine success and even art needs an audience to claim success. In the writing industry success is measured in more facets than stars in the sky but claiming a work is art is not a defense against change, it only means that you'll be left by the roadside in an industry of unique artistic products.

Sunday, April 1, 2012

Assembling Art

The argument of art has always been not only a conceptual one but one of personal perception of both the product and the practice used to create that product.

A recent story that has brought into question series endings as well as artistic vision has been the whole Bioware/Mass Effect 3 ending that has managed to go from an industry specific topic to national news and even spurred Forbes to begin analyzing the industry. This is really interesting because it is an argument of artistic expression versus respect for the property for fans.

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Many critics and writers, even myself have dedicated significant time to analyzing writing as an artistic expression, an art form. Through comparisons in perspective, similarities in techniques across mediums including photography, film, sculpture and even performance arts, writing is about the art of creation but is that all?

The primary dispute that critics are using to defend the flawed story of Mass Effect 3 and often what many writers also rely on it the idea that it is art. The story is an art and the creator has full artistic license to craft the work however they see fit but this isn't entirely true.

"Many definitions of art have been proposed by philosophers and others who have characterized art in terms of mimesis, expression, communication of emotion, or other values. During the Romantic period, art came to be seen as "a special faculty of the human mind to be classified with religion and science"-Wiki

When an artist creates their piece of work it is what they envisioned and they are ultimately only constricted by how they perceive their own work. This entire process changes when the artist chooses to share their work with others as a career. The work then needs to become commercially viable.

In every artistic medium there are criteria that need to be addressed for the work to be accepted by enough critics and individuals to be a viable work.

What this means in short, a toddler's crayon drawing may be art to their mother but no one is likely to be buying it for thousands of dollars. In writing terms if someone writes a 200,000 word novel with the grammar of an eight-year-old and refuses to address these issues no one will publish it or want to read it.

For all of the artistic intent every work needs an outlet to be viable. In the writing industry, as in photography and film these are publishers. Publishers set criteria for all works because they have a set target market and prospects for those works already that also establish the work's commercial viability. It's an assurance that any work that they accept will be viable for them. If the artist's work does not meet their criteria then it will not be accepted or they will request it is changed to suit their criteria.

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Many budding writers instinctively dispute the need for changes to their work but the publisher is focusing on what is commercially viable. EVERY work is altered for publication. Some publishers require larger changes and more dramatic alterations to the piece to suit their target while other publishers will only refine the work.

When I was editing Nightfall for my publisher their requirements were fairly simple, no profanity and no trademarks. I had no problem dropping the cursing, it opened up the audience for my work but I found more difficulty with trademarks, mostly giving up car models. In the end it was just a matter of edits.

No matter the medium, if an artist wishes their work to be successful then it should be expected there will be changes that need to be met. If the artist resists the recommendations, then they should also expect the criticisms that come with that choice. While the work may be a piece of art it is also a product. If the customers are not happy with the product while the artist defends their work as art then they should know that they will have fewer customers next time.

While we regard writing as an art form, artistic expression in the finest, we should always be wary of claiming it's our artistic license to make certain choices about our work. If we want to succeed as authors we need to accept the criticisms and make the changes that make our works viable, otherwise it's not a career in writing just more unpublished works in our desk.

Wednesday, March 7, 2012

Intriguing Observations: Your Book’s Palette – Using Color in Your Fiction

The Intriguing Observations series was created to gather some of the greatest supporters and bloggers to provide their own insight on all things creative both in their ventures and their techniques. This week on the guest series is another all-star supporter and an outstanding wordsmith Samantha Hunter.

Learning to sew and decorating a home has taught me a lot about using color. It was inevitable that this would find its way into my writing. When I learned to quilt, I had to learn a lot about color combinations, tones and patterns. In painting (and repainting) the rooms in our house I’ve learned a lot about using color as well. For instance, how to use color with certain kinds of light, how colors will make a room seem larger or smaller, welcoming or not, and how to create a flow of color from one room to the next. In sewing, you can make a subtle color pop in a quilt by placing it next to something that contrasts, and the difference between striking and gaudy is usually the placement of colors next to each other.

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As we all know, color affects mood – green and blue are soothing, orange can stimulate appetite, and yellow can inspire happiness. Brown is earthy, white is cold. Color also has historic can cultural meaning – the main rooms in my home are painted to reflect earthy, Craftsman color palettes popular in the early 1900s. Or, if you like red, you know in the US red usually suggests “danger” while in China it’s the color of wedding dresses for good luck! (White, in China, symbolizes death).

Some colors work together and  some do not. It’s best whenever you are using color to use tones and shades that complement and work together somehow. Here are some good links to read up on using color:

http://www.hgtv.com/decorating/how-to-choose-a-color-scheme/index.html

http://www.smashingmagazine.com/2010/02/08/color-theory-for-designer-part-3-creating-your-own-color-palettes/

You can do a lot with color and get as deeply into it as you would like in your book, but a consistent or interesting color scheme for your book can enhance your story, as well as tell us something about the characters, scenes and moods, which in turn affect the reader’s emotions and responses.

Does your heroine wear a red coat or a blue one? Why? What does this all say about her? If you describe them as living in an old farmhouse, or a log cabin, or an adobe ranch, you want to have a color palette that’s amenable to those living spaces as well as addressing your character’s choices. If you are decorating your character’s apartment, and she is a historian, what period of history does she favor and how would that be reflected in her dress or room colors? Or, if she really has a hidden desire or hates her job as a historian, maybe it shows up in the colors she chooses for her personal space in contrast to her office.

One of my favorite things to do with color is to use it to show how the characters and the story are also changing. For instance, in one of my earlier books, Fascination, my heroine wears only black and white at the start of the story – this reflects the issues at that point in the book, being trapped in extremes. But by the end, she is wearing multi-colored, flowered dresses – her world has opened up; she’s free. Even this simple use of color can have a subtle effect on the reader and how readers perceive the story.

Another example might be in the weather, the colors in the environment that you show through the protagonist’s POV and how that changes depending on their situation or mood. Or, how it can change in  the moment when someone caged by beige walls suddenly sees them as the frame for a beautiful view of the blue sky out the window – this could represent a life-changing moment for a character, a change in their perception of their world.

You can go back through scenes and consider how color makes a difference – or how it could make a difference. How does the gold wall look in different lighting, and how does that convey a certain mood? Consider everything from the color of the walls and clothing for your characters to the color of their car, etc. You can send messages to the reader through this use of conscious color choice, and make your story deeper in a very easy, fun way.


Sam Hunter lives in Syracuse New York with her husband and several pets. Since January 2004 when she sold her first book to Harlequin Blaze, Virtually Perfect, she has gone on to publish several more with new releases on the way. Sam holds two Master's degrees and was a university instructor for many years before quitting to live the writing life, is a confirmed TV addict and enjoys gardening, sewing, and travel.

Website: www.samanthahunter.com
Twitter: Follow @SamanthaHunter

Current books: Harlequin Blaze, Straight to the Heart; Indie Mystery: Once Burned, Book Two in the Sophie Turner Mystery series.

Wednesday, February 1, 2012

Intriguing Observations: How Choreography Helps a Scene

The Intriguing Observations series was created to gather some of the greatest supporters and bloggers to provide their own insight on all things creative both in their ventures and their techniques. This week on the guest series is another all-star supporter and an outstanding wordsmith Jill Kemerer.


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Each October I spend hours choreographing a dance routine for our school’s cheerleading squad. First, I select fast-paced, appropriate music—no suggestive lyrics or cursing—then I think of possible sequences, often searching YouTube for new-to-me dance moves.

The real choreography doesn't begin until I throw on my yoga pants and practice performing eight counts. It’s a fun but arduous process of repeating moves until they’re memorized and then deciding which order to put them in. Often, I have to throw out entire eight counts for being too difficult, too fast, or too confusing. When I have the routine finished, I rehearse it often to keep it fresh until practices begin in December.

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As a fiction writer, I incorporate choreography in every scene. If you’re a writer, you do too, but you might not have realized it. First, we select the location of the scene the same way I select music for a dance. It must be the appropriate locale for the season—we wouldn’t put our characters on a sunny beach during a Canadian winter—and it should be a venue where our characters would logically appear.

After we’ve determined the setting, we have to figure out how to start the scene, who is in the scene, and what the viewpoint character wants to accomplish. The real choreography doesn’t begin until we open up our manuscript and start writing. I don’t believe I’ve ever written a scene where the characters didn’t move. Even if the scene is mostly in one character’s head, movement should occur. Maybe she stomps to the kitchen in frustration as she tries to figure out who sabotaged her project? Or he tries to ignore his problems by flipping through the television stations at the speed of light?

When there are several characters in a scene, the choreography gets trickier. We have to clarify who speaks, responds, and walks away when the scene is crowded or we risk losing the reader.

If you, like me, overuse gestures from scene to scene, choreography can help. Visualize the interaction between characters and strive to find the unique actions they take. If nothing new comes to mind, picture them moving within the scene.

Try to provide tension and conflict even in their actions. Let’s say your characters have reluctantly paired to solve a crime. Maybe one shuffles slowly through life and takes the time to notice little details, while the other has a goal and won’t be distracted by anything. You could show their personality traits by setting the scene in a store and having one striding to the counter to question the clerk while the other picks up merchandise and examines walls, prices, even the other customers. The dialogue will remain the same, but the little actions tell a reader much more than their words ever could.

In many ways, our characters’ interaction is a dance. We simply choreograph their movement on each page and throughout the story.

How do you choreograph your characters’ actions in a scene?


Jill Kemerer writes inspirational romance novels. Coffee fuels her mornings; chocolate, her afternoons. A former electrical engineer, she now enjoys a healthy addiction to magazines, fluffy animals, and her hilarious family. She is a member of ACFW and RWA and also serves as vice-president of MVRWA. Jill is represented by Rachel Kent of Books & Such Literary Agency.

To learn more about Jill, head to her website, www.jillkemerer.com, stop by her blog, http://jillkemerer.blogspot.com, be friends with her on Facebook (http://www.facebook.com/AuthorJillKemerer), and follow her on Twitter (http://twitter.com/#!/jillkemerer).


Wednesday, January 25, 2012

Intriguing Observations: Art In Writing


When this blog was first launched early last year, there were concerns about subject matter and finding an audience that would be interested in these ramblings. Over time, topics became more creative and more distinct, focusing on not just writing but all creative aspects. On the anniversary of the initial launch it only felt appropriate to gather together some of the greatest supporters and bloggers to provide their own Intriguing Observations on creative ventures and techniques.

Kicking off the Intriguing Observations Series this week is an outstanding supporter and wordsmith Amber Keller

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When you read a book have you ever felt like you were in a scene? Maybe you could see what the character sees, feel their anxieties or fears, maybe even smell certain scents or hear a particular sound. This is what a writer strives for; to have their audience as lost in and passionate about their work as they are. In order to achieve this, several things must be taken into account.

This is also a way to incorporate art into writing.

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When you write a scene, place yourself in your characters head. What do they see? What do they hear or feel? What would they do? If you start with these questions, many times you can branch off into much deeper details in a natural progression. Like an artist with a canvas, the writer needs to convey emotions and meanings. Give the readers a real, visceral interpretation of the scene so that they can lose themselves in it.

Also much like a potters’ wheel, a writer starts with a crude idea and begins to mold it into the right words and phrases, building elements such as scene, characters, setting and plot. It is a work of passion, of sweat and tears, maybe even literally at times, but one that is not meant to show the work. It needs to seem flawless and fluid. The delicate balance is what we attempt to achieve.

Another way to assimilate art into writing is to use symbolism. This can be in the form of a repeated phrase or item throughout a story. Once the reader sees something repeated, it becomes significant and there will be a meaning bestowed upon it.

One example of a widely known artistic movement is Surrealism. There were works of literature being created at this time that are fundamentally considered a part of this movement. The method was to concentrate on undertones instead of the literal meaning. This can be a powerful tool in a writer’s toolbox.

After all that’s been previously discussed, there is one discernable truth that speaks to the totality. 

Writing itself is an art. 


Amber Keller is writer who delves into dark fiction, particularly horror and suspense/thrillers. Besides having finished two horror novels this past year, she has numerous short stories available on her blog, and is fortunate to be a part of two anthologies. She is a member of the Horror Writers Association and also contributes to various websites and emagazines, including horror and science fiction movie reviews. When not at her laptop, she can be found looking for things that go bump in the night.

Amber's blog ~ Ramblings by Amber
Amber on Twitter ~ akeller9


The newest anthology that was just released is the Night Terrors II anthology and can be found here.


Monday, January 16, 2012

Abstracting Speed and Clarity

Expressing the focus of a composition is a delicate balance between the primary subject and surrounding details of the piece.

The balancing of primary subject and supporting details is most readily apparent in visual compositions from mediums such as photography and cinematography. The speed of the composition determines the clarity of the overall composition.

In photography and subsequently cinematography, the film speed determines a number of components within a given composition. Most prominently the speed determines the level of detail and clarity of the the piece. The restriction of adjusting the speed at which a composition is captured is that as the speed increases to capture fast subjects with more clarity, the more detail is sacrificed.

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Film, as well as digital, requires larger film grains to capture at faster speeds. As the film speed is increased, the grains become noticeably larger and affect the level of detail capable in the image. While faster speed allows for capturing a subject with more stability the faster the subject, the faster speed required to capture it.

The concept of speed and clarity is just as visible in a narrative composition as it is in the visual arts. As the speed of the composition increases, the subject becomes clearer as the focus but the level of detail is reduced as the speed - pacing is increased.

In a narrative the descriptors, dialog tags and even breaks either page or chapter are the equivalent 'film grain' in the piece. Increasing the pace of the narrative makes these elements seem larger and even distorted compared to the piece. The primary subject becomes even clearer but the surrounding details begin to lose detail to keep that pace. While reducing the speed of the piece too much can make the overall composition seem unfocused.

Every composition is a delicate balance of speed and clarity. Increasing the details reduces the focus of the primary subject and slows the pace. Likewise, too little detail yields a fast-paced blur of a composition.


Tuesday, December 6, 2011

Abstracting Layers

Depth, Dimension, Layers…

As a narrative piece is composed, one of the difficulties of framing a specific point as the subject of the narrative is establishing the sense of depth in the composition.

Often a visual composition will rely on layering to add a sense of depth and even time to the piece. A narrative composition can quite frequently utilize similar techniques to bring that composition into greater focus, bring it to life.

Adding depth to a narrative is achieved through layering interaction dynamics and narrative history.

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Interaction dynamics are the implied and explored relationships within the narrative. These can be the relationships between subjects or between subjects and setting. Implied relationships are not overt reactions between subjects but the secondary inferred relationships. In a visual sense the subjects would be juxtaposed to demonstrate hidden emotions or draw tension. These are quite common in romantic narratives as two subjects awkwardly avoid interactions.

The explored relationships are overt dynamics, emotions and interactions are direct. Visually there are direct correlations between subjects or subjects and setting. These can be further layered with different levels of emotions, interactions and relationships. All of these are typically the make new friends, adversaries and love interests subject interactions.

The interaction dynamics of both implied and explored relationships add layers to the composition, provide a sense of depth to the interactions.

A visual composition can frequently capture a still moment in time, but it can also appear flat and superficial. While in a narrative it is possible to convey a linear progression of time, like a visual composition it can also appear flat and superficial.

Through narrative history it is possible to layer a composition with additional depth and dimension. The composition demonstrates a history for the subjects through details of worn settings, memories of previous events and relationships built on events not within the composition.

As any visual composition becomes more interesting with layers of interaction dynamics and narrative history so to does a narrative composition. The flat one-dimensional take on a narrative timeline or strictly overt interactions leaves a flat, superficial image. Adding layers of interactions, history and detail together brings the piece to life.

Monday, November 21, 2011

Filtered Perspectives

Perceptions, Tones, Filters…

A writer's challenge in crafting a narrative is conveying the piece they envision to an audience that has no concept of the piece. The creator has to balance the elements of the piece, the settings, characters, thrills and the visual elements that can affect the perceptions of the piece.

Even as a piece is painstakingly balanced between the elements, it still may not convey the vision that the creator desires. It may not have the appropriate tone or saturation.

Conveying the appropriate tone for a piece can often be the most challenging due in-part to the preconceptions that audiences carry. Every individual has differing experiences and most often what one person perceives is not what another understands.

Ex. "She let out a sigh and leaned against the damp brick wall. Somewhere down the alley she could hear the rats fighting."    

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The setting in this example may convey a gritty and dark tone to some, to others that have lived or experienced this type of setting only conveys a night-time city neighborhood. The piece fails to utilize the preconceptions and carry the appropriate tone.

Drawing the appropriate saturation for an audience can be an equally strong challenge. The saturation of a piece is dependent on how long the audience is exposed to a setting or scene. Certain individuals will require longer time in the scenes to reach the appropriate saturation levels to convey the envisioned composition.

Adjusting the tone and saturation of a composition is similar to the visual arts. In photography and cinematography, when all of the elements are drawn together and the composition is still not what was envisioned, the artist typically applies filters to create the vision. Red filters to 'warm' a composition, 'blue' to cool and still more to affect the saturation levels in the piece. The more the light is controlled through filters, the more artists are able to control the audience's perceptions of the piece.

In a narrative it is possible to control tone and saturation through this same 'filter' concept. Adjusting tone is possible through filtering the narrator's perception. Expanding on the previous example with a 'filter' it is possible to ensure that the right tone is conveyed.

Ex. "She let out a sigh and leaned against the damp brick wall. It was hard to believe it had come to this. Somewhere down the alley she heard the footsteps over the fighting rats."


Through filtering the narrator's perspective it is possible to adjust the tone to a perceptible level. Extending the scene through a few slight details fully saturates the audience. Attaining the envisioned composition is not only an assemblage of the right elements but often the right application of filtered words.

Tuesday, November 15, 2011

A Sound Design

Any narrative composition is an assemblage of elements from the relationships between characters and their interactions, to subtle details like lighting, depth of field and narrative angles that are all designed to control the audience's perceptions of the piece.

In cinematography, a primary element that is necessary to unify a composition is sound. Whether it's the audio levels for a given scene, the subtle use of background noise or even music, audio creates the gestalt composition.

Controlling the audio levels in cinematography, while challenging, also yields the most dynamic results and brings the composition to life for the audience.

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Audio levels typically consist of two subset levels and four operating levels. The two subsets consist of the dynamic range, the full range of sound in a given recording; and the operating range, the actual range of recording. Within these subset levels are the operating levels; the Noise floor, the Reference level, Headroom and Maximum output.

The Noise Floor, also known as the background noise, is most responsible for creating a unifying tie between scenes even when the scenes take place in dramatically different settings. Most often a cinematographer will create a steady white-noise that they can underly to subtly tie together all of the scenes in a piece.

The Reference Level quite frequently is the 'talking volume' in a piece. This is subject to the direction that the sound is coming from in regards to the input. Individuals talking in frame or background music that alter from scene to scene. This is the primary level for action and interaction with the main composition.

The Headroom and Maximum Output levels are typically only utilized for 'peaking,' that is, the times when the music will swell or a particular noise will be emphasized over the previous sounds. A number of compositions utilize this to great effect for startling the audience.

A narrative composition utilizes sound design just as well as any cinematography effort. While the cinematographer needs to rely on the actual sounds and levels of their work, the writer has infinitely more control over the sound but has a greater challenge. Every narrative setting has audio levels that can be subtly used to create the desired effect and control the audience's perceptions of the scene.

 Ex. She paced along the walkway under the warm glow of the park's lights. She needed answers and he was going to be the first step.


In the narrative, the sound design is not always overt and quite frequently the audio is dependent on the audience's preconceptions of the scene. While it is not overtly described in this scene the audio levels are inferred. The sound levels are very low with footsteps on the wooden walkway and a quiet undercurrent of nocturnal sounds from the park. While the implied sounds are adequate the audio does not utilize the full operating levels for the scene. The composition feels incomplete.

Ex. She paced along the ocean walkway under the warm glow of the park's lights. She needed answers and he was going to be the first step. The winds picked up, rustling the bushes and carrying small bits of litter across the grass.


The additional details not only add to the visual composition but also succeed in generating full operating levels for the composition. The Noise Floor is filled with subtle shifts between the ocean and winds. The Reference level is filled with footsteps on the walkway while the Headroom Level is filled with swelling winds and rustling bushes.

Just as in Cinematography compositions, a Narrative composition relies heavily on sound design to control the perceptions of a scene. Understanding and utilizing the audio levels to great effect can be the difference between an average scene and a dramatic scene that influences the audience. Sound is integral creating the optimal composition, world building that immerses the viewer.

Tuesday, October 25, 2011

Analyzing the Angle

Composition, Framing, Angles….

In any composition there are a variety of facets that can impact the composition as a whole. Elements such as lighting, perspective and depth of field for the piece can adjust the overall tone, perspective and even objective for the entire composition.

As with any composition in the visual arts, one of the most significant facets of to keep in mind is the angle of the 'shot.'

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While there are many conceivable angles to approach a scene from the two most important framing angles are the 'low shot' and the 'top down' shots. The low shot is commonly used in compositions where emotion is the principle objective. Focusing on a subject from a low angle creates a sense of overbearing pressure, authority or menace. The opposite is true for the 'top down' shot. Often used in compositions to show scale and distance the audience from subject matter, it is possible to convey a sense of insignificance.

In any narrative, each scene is perceived from a specific angle and perspective. As with most instances of first-person narratives, the angle of the scene is restricted to the available and logical perceived approaches by the narrator. The narrator is restricted to human perspectives, angles on scenes. This perspective may appear limiting but as the creator of the composition, it is possible to move the scene to accommodate a stronger impact.

Ex. I jogged down the hallway towards the figure looming over the latest victim. I was too late.


In this example the angle of the scene is perceived at distance on the same plane, the same level as the scene. Adjusting the angle and scene to create a better impact…

Ex. I jogged to the stairs and started up until I found the next victim. I knelt on the landing and cursed myself. Too late, again. Lifting my gaze, I saw the figure looming at the top of the stairs watching me.


As the angle on the scene changes so does the emotional impact and tone of the scene. If the scene is reversed and the angles change again so that it is a 'top down' angle then the perceptions change with it.

Ex. I jogged to the top of the stairs. He was standing over his next victim on the landing below. I was too late again.


In these examples the tone and perceptions of the scenes change giving a completely different tone to the composition each time. In the first example, the perceptions range from the antagonist may be caught, fight or flee. The second example, the perceptions range from sadness to fear that the character may be the next victim and in the final example the perceptions are that the antagonist may flee or be caught.

While the composition may have many facets that impact the overall tone, the angle of the 'shot' is one of the strongest elements for controlling the narrative perceptions. In a third person perspective, it is far easier to control the angle of the shot but it is also more difficult to convey the same level of emotion as the 1:1 ratio of the first person perspective. Every detail, perspective and angle has attributes that lend itself the certain compositions. It's the director, the creator's challenge to understand these and create the ideal composition.

How do you perceive the angles?

Tuesday, September 6, 2011

Assigning Depth of Field


As the artist conceptualizes their work, they designate a specific subject or focus for that work. There is a particular message that they wish to convey with their subject and as a result, a given selection of details that must be emphasized in their work.

In a particular work, the artist will need to select the appropriate 'focus' for the piece. This focus will reveal a subject in greater detail while de-emphasizing the surrounding subjects to provide a greater contrast that allows the subject to stand out. This technique of emphasizing a particular subject with a selected focus is commonly described as a depth of field in photography and cinematography. In a visual sense it is the distance between the nearest and farthest objects in frame that appear 'acceptably sharp.'

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Much like the visual arts, it is just as necessary and integral to select the appropriate focal length, the depth of field for a piece. Three primary means of focusing on a subject across mediums include the deep focus, shallow focus and a selective focus.

A deep focus or large depth of field is common in cinematography and is also quite common in fantasy novels as well. In a deep focus shot the foreground, middle-ground and background are all in focus. This emphasizes moderate detail across all planes of the frame and in narrative terms this is revealed as detailed descriptions of the world, characters, atmosphere even political machinations. While there will be given subjects within the frame they will only exhibit an equal level of detail as that of the rest of the frame regardless of positional emphasis(if they're the main characters, subjects, etc.).

Ex: The rusted mechanical horse slowed its piston-timed pace until it brought the carriage to a stop before us. It was clear that the Algenie were being selective about transit updates in this section of the city. "Select your destination sir." The robotic voice echoed.

The counterpoint, a shallow focus or small depth of field is often more effective. In a shallow focus the subject is emphasized while de-emphasizing the foreground and background. This emphasizes great detail on a single plane and significantly less detail on surrounding subjects and in a narrative sense, is common in most contemporary novels. The subjects in frame will exhibit varying levels of detail depending on their positional emphasis.

Ex: The cab swerved across traffic in response to my hail drawing to a stop in front of us. I jumped in and tried not to recoil at the stench. The cabbie looked over his shoulder, "Where to boss?"


A balance between the shallow focus and deep focus is the selective focus, a large depth of field with selected emphasis. This focal method allows for a larger detailed frame than a shallow focus but also provides more detail than a deep focus on selected subjects in the frame. In a narrative sense this is more uncommon but also generates an air of inconsistency.

Ex: The battered yellow cab swerved around the sanitation truck as the workers hopped off. The car dodged a pristine Mercedes and slid to a stop in front of me almost taking my toes off the curb. I shook my head as horns sounded in the distance and I pulled the door handle. The scent of sweat and decay greeted me as I slid in on the cheap vinyl seat. "Where to boss?" The large cabbie asked with a thick Brooklyn accent.


Every creative piece has a selected depth of field, a focal length that establishes what in frame is emphasized and de-emphasized. Once a focal length is selected, it is abundantly apparent to the audience when that focal length changes. If there is a shift within the focus it often weakens the piece and often distinguishes a professional piece from the amateur. Do you know what focal length you're using?

Monday, March 7, 2011

Defining the Scope

Much like a painter who uses both broad and elegant brush-strokes to draft their work, a writer chooses subtle and overt elements to craft their narrative. As the narrative is created often the author can unintentionally define the scope of their work.

Through overt references, a writer produces long, broad brush-strokes to give frame to the entire piece. Elements such as genre and even antagonists can define the scope of a narrative. The broad brush-strokes can determine the appeal of piece for an audience. Is it the right tone? Genre? Any number of larger strokes can be used to draw in an audience or turn one away but the details can ultimately determine the success of the narrative.

After the large sweeping brush-strokes frame the piece the finer work comes into focus. The first detail that comes into focus is the main character. Their gender, attitude and especially their voice can determine the gestalt. Are they male or Female? Are they a hard-boiled detective or a devoted wife? The minute strokes used in detailing a character will ultimately determine the relatability of the audience to the piece.

While the audience inspects the piece they begin to identify the details surrounding the subject. The very backdrop,setting, will assist the audience in seeing the subject in greater detail. Is it a rural landscape or a city?

To bring out contrast in the work complimentary colors are chosen to support and define details. In a narrative the colors of the piece are tone and conflict. Respectively as the colors are selected and added to the piece, the piece brings out appeal and contrast. While tone must remain intact for piece, conflict can be spread throughout to add points of interest and keep the attention of the audience. Misuse of color can result in the failure of a piece, the narrowing of  scope either subtly or drastically. Is the antagonist aiming for global destruction or Hell bent on destroying the lives of a few? Are the conflicts well constructed so that they are part of the piece or almost random?

As the audience takes a step back to observe the piece as a whole, they look at it with their own perspective to bring their own interpretation of the work. When perspective is applied, the piece either comes to life as the creator intended or fails due to the inconsistencies in the gestalt.

Through broad strokes to frame the piece and details to define the subject of the piece a narrative's reach is determined. Its breadth and scope both for the narrative itself and for the potential audience.

Monday, February 28, 2011

Crafting in Dreams

In crafting a narrative dreams can be elemental for the author, the characters and even the premise of the tale.

In countless instances authors have cited dreams as the instrumental step in crafting their best work. The author assembles a narrative from the various scenes that have come to them while sleeping. The dreams come together as a road map with each of the scenes as pit-stops along the journey. An entire outline for a narrative born from nothing more than dreams.

Often when an author hits writer's block they turn to dreams as a method to combat their blockage. Every dream affording the writer a new component to a story. How many narratives are born of the restless imaginations of sleeping authors?

Dreams are not limited to the inspiration of writers to crafting narratives but dreams can also provide insight and even motivation for characters within the narrative. Dreams allow characters to embrace different aspects of their personalities that they many not show otherwise. Just as well characters can find motivation within their dreams. Characters can reason out elements to the narrative or even have an epiphany regarding the events so far.

Dreams can be utilized to develop characters and explore motivations or even desires however, the ability to influence plot remains one of the greatest uses of dreams in narrative. Characters can become delusional with waking dreams. Entire segments of the plot can be erased as nothing but dreams. Using dreams as a core element in a narrative can allow dramatic and unexpected changes within the tale. Much as Lewis Carrol explored the depths of philosophy through a dramatic and symbolic world a writer can twist the very world to suit the narrative.

Through dreams authors can free their imaginations from everyday conventions and craft wholly unique narratives. Whether its the sculpt of the plot or the manipulation of characters and worlds to convey the narrative, dreams will always remain the most powerful device in a writer's kit.

Monday, February 21, 2011

Setting in Tone

Style, Tone, Distinction...

As with any project, the ability to find distinction for a narrative lies in the assemblage of elements and how they are woven together. Where a rising wave of events can sweep up the reader and the style of the story can enhance the characters to provide distinction, the tone of a narrative can determine if that first chapter is finished.

The tone of a narrative is at its very essence the attitude of the project. An attitude that is reflected in prose, setting and even the thoughts of characters.

Prose is set in such a manner to reflect near perfect grammar and eloquent phrasing that can easily be consumed by an audience. Often overlooked is the attitude with which the prose is crafted. The words may be right, the grammar perfect but how is the message said? Is there a cynical undertone to the prose? A tired exposition? The tone of a narrative not only reflects the story but the creator's attitude towards the project.

Narrative tone can also be reflected in the thoughts of the characters. It becomes more than crucial to understand the psychology of the characters within the narrative. How a character views their world can set the entire tone for a scene or narrative. The attitudes of characters reflect the premise and their situation. When a characters' attitude is derived from the the creators concept and not the psychology it detracts for the audience.

While the attitude of author and character needs to reflect the premise of the narrative, the actual settings within the narrative can further the tone. Whether a constant rain or thunderstorm each can be symbolic of a dark tumultuous premise. Abandoned buildings can reflect sadness, isolation and  stress. Every setting within the narrative reflects the tone as a psychological element.

Every narrative is reflected in the creators' tone, their attitude. It is within that tone an audience can decide to keep reading or drop the story.

Thursday, February 3, 2011

Writing the Instigation

Instigation, inception, opening, the beginning.

The beginning of any project is also the crux of the project. The first words, first sentence, paragraph, even chapter become the measure by which a project is evaluated. While it is important to consider the inception of a story from the carefully chosen words used to open it, it is even more important to consider it from the internal perspective.

When a story opens it is with characters and most importantly a singular moment that is responsible for instigating the story. Concepts may breathe life into a story, give it a theme and purpose but when examining the story from within it is important to identify the true instigation for the story.

The characters in a story have lives that begin at birth and end with their deaths. It is the writer's decision to choose the moment a that is the opening of a story. Where does an ordinary character's life diverge to the point where their life merits a story? Is it important to show how normal their life is through fifty or sixty pages of normalcy before the event? Or is it more important to start with the moment that instigates the story and move forward? 

First words are chosen and continuously refined but what about the moment? What about the instigation of the story? The moment can be defined as the 'hook' for your audience but what makes it worthy of note in your character's lives?

Opening with your main character in the middle of a crime scene is more poignant than having them in a diner drinking coffee.  

When you present a story it's no different than placing your character on a precipice. Your audience will want to know where they go from there and then ask how they got up there in the first place.

Sunday, January 30, 2011

Writing the Motivation

In writing, establishing motivation can often be quite difficult both for a writing project and for characters in a story. Quite often a great idea and good story can fall victim to poor motivation.

A strong motivation comes from the most basic of questions; Why? Why should you write the story? Why is this story unique? Why is the main character on their quest? Just Why?

Personal motivation for creating and crafting a story can come from a variety of sources but understanding what is driving you to write can be far more powerful than simply acknowledging you want to write the next great American novel.

Examining your motivation from a psychological stand point can be quite difficult but drilling down to the core reason can also be empowering. Knowing that you're writing the story because it's an emotional outlet or because you want to know how the lives of the characters will turn out can be the determining factor when a project seems far too daunting.

Just as well is establishing motivation for a character in your story. Far too often a great story can fail because a character's motive is not fully realized. When someone asks why is a character trying to kill another the answer should never be as simple as 'because they don't like them.' Simple motives equate to simple stories and while a simple story can be very successful, no reader likes to get into a plot and receive a childish 'well because...' as an answer.

Finding the core motivation can mean the difference between success and a forgotten venture. Even a brief dive into the psychology of a character or situation can be more beneficial than accepting simple motivations. Dig, dive and understand.
 

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