Showing posts with label gimmicks. Show all posts
Showing posts with label gimmicks. Show all posts

Wednesday, April 4, 2012

Intriguing Observations: The Illusion of Writing

The Intriguing Observations series was created to gather some of the greatest supporters and bloggers to provide their own insight on all things creative both in their ventures and their techniques. This week on the guest series is another all-star supporter and an outstanding wordsmith Michele Shaw.

People love a puzzle. One of my favorite types of puzzles to solve is the optical illusion. I especially like the ones which use words. (Go figure) For fun, go here and try these. When you look at the words, there are two different ways to see them.

When writing fiction (and especially with thriller/suspense/crime novels), we often use a form of this technique. Sometimes it's a red herring. Sometimes it's a real clue, but deeply hidden under cryptic words or a situation that isn't what it seems. We create an illusion to keep the reader interested and asking questions.

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But there are pitfalls that can trip us. Especially when we get wound up in the story as a whole and get, ummmm...confused. (Not that this ever happens to me. *grin*) This can get tricky in a complicated story (*cough* aren't they all?), but there are 4 things I think every writer should avoid when creating their illusions:

1.) Don't get your wording get so convoluted that the reader just says, "Huh?" I try to go for, "Aha! That means something, I must read on to figure it out!" Or, "Ooh. Where is this headed?" Most of the time, simple and to the point is best.

2.) Avoid randomness. Don't stick in some random person, setting, or dialogue that has nothing to do with anything just to throw your reader off track. That's not fair and goes against the idea that each scene does have a purpose, even if that purpose isn't revealed until later.

3.) Don't hold back too much. As author, we hold all the cards and shuffle them as we see fit. But, if we hold back too much in our endeavors to create an illusion, we risk losing the reader. They get tired of waiting and want give up instead of having just enough curiosity to keep them going.

4.) Don't drop story threads. Sometimes our set-up gets so big and bloated that we add too many details which we forget to sew together by the end. Go back and make sure you’ve pulled in and resolved everything. And I mean tight!

I speak from experience with all of these. Guilty as charged and did my time in writer jail. No chocolate. It was brutal. Let’s all agree not to do it anymore. (I’m trying really, really hard.) So, hopefully, if you look for these signs of trouble, you can save time in revision, and create magical illusions with your words.

Please share. Any illusions to offer or other pitfalls you've noticed? I’d love to hear from you.

Michele Shaw writes YA romantic suspense, horror, short stories, and poetry with at least one dog by her side and plenty of candy on hand. She is a member of SCBWI, a fellow of the Midwest Writer’s Workshop, and represented by the amazing Karen Grencik of Red Fox Literary. You can find her on Twitter @veertothewrite or visit her blog at http://micheleshaw.blogspot.com/  

Tuesday, December 20, 2011

That Holiday Feeling

Ferias Ex Machina….

As Christmas is only a few days away now traditional Holiday themes are inundating all narratives on all mediums but why?

In a traditional narrative whether it is still, sculpted, cinemagraphic or literary a composition is orchestrated in such a way as to draw the viewers into the piece. There is a level of intrigue as the thrill of uncertainty keeps the rapt attention of the audience. This is not the case for many 'Holiday' narratives.

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The majority of 'Holiday' narratives are composed with layers of positive themes; selflessness, family, change of heart, unconditional love and other similar themes.

While many narratives can utilize similar themes, Holiday compositions typically feature these themes at a relative superficial level. The dramatic twists and turns that otherwise would create a thrilling piece are sedate compared to traditional narratives. These narratives often rely on the Ferias Ex Machina. 


Ferias Ex Machina or "Holiday out of the machine" is where a seemingly unsolvable/inextricable problem is suddenly and abruptly solved with the contrived and unexpected intervention of some new event, character, ability or object particularly in a 'Holiday' composition. These are where the characters will have a revelation, change of heart, a random bystander offers help because it is the season, etc.

In a traditional narrative composition, if the Ex Machina approach is used it makes for a superficial or failed piece by modern standards. So how is it acceptable for Holiday compositions?

Many narratives span extensive time periods either within the singular narrative or within a series and inevitably draw on the 'Holiday' themes. Much like a straightforward Holiday composition, the narratives fall to the same superficial level of device yet, since it is 'Holiday' themed it is generally accepted by the audience despite the Ferias Ex Machina approach.

What do you think? Is Ferias Ex Machina a suitable device for a holiday narrative or should a piece strive to be more than a 'Holiday' composition?

Merry Christmas….

Tuesday, August 16, 2011

Cliched Contrivances

Gimmicks, Machinations, Contrivances...

While every narrative, every work requires a series of contrived events to propagate a story and develop the plot into a designated direction, there are certain contrivances that have not only fallen into cliche but can also serve to sever the connection between the audience and the work.

These contrivances are prominently a single element on which the entire subject of a piece can hinge. While these elements have been overused to the point of absurdity by popular media, they still find their way into narratives and while these elements can have their place in a piece their implementation is often the largest failing. This comes from a lack of research and more reliance on what has be exemplified by the media when using these elements.

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The most gimmicky of these elements are the almighty whatsit, the walking encyclopedia and the psychological excuse.

The Almighty Whatsit takes two forms; the first is the whatsit that causes the story, while the second form is the whatsit that resolves the story. In the first form this can be a device that could save, destroy or alter the world, a miracle cure or artifact of some form. In Urban Fantasy this is often the lynch-pin of the story, someone is in pursuit of a magical relic that can give them unbelievable power to do very bad things. The second form usually is added to resolve the story when things are at their bleakest for the characters. This form can be anything that the first form can be. In both instances the almighty whatsit is something wholly unique and world shattering, while at the same time it's the implementation of this that breaks the audience-work connection.

The Walking Encyclopedia is often the solution resource for the main characters. When they are striving to accomplish something and need knowledge that will ultimately lead to the resolution of the piece the characters happen across the Walking Encyclopedia. This element often comes as the explanation or info-dump piece of the plot. The Walking Encyclopedia knows exactly what to do and is ancillary to the main characters either uninterested in the outcome or is secretly supporting the antagonist. The implementation of the Walking Encyclopedia is usually the by-product of foreshortening a piece. This can easily be rectified into something believable by reducing the information provided by any one character.

The Psychological Excuse is one of the most overused elements in any medium. This can be utilized to explain the behavior of characters, the motivation for the antagonist and even the core element of a piece.  This element is often a trauma of some form either physiological or psychological. Why does the antagonist hate the protagonist? They were abused as a child. The character needs to be captured to explore some exposition. The character is hit on the head and knocked-out, drugged or otherwise incapacitated. The character needs to explore their life, uncover a mystery etc. They have amnesia, multiple-personality disorder and so forth. The Psychological Excuse requires quite a bit more research than relying on traditional tropes. If someone is traumatized there are strong psychological and physiological effects that are often repressed or subconscious. If someone is knocked-out or drugged into incapacitation there are very dramatic side-effects ranging from brain lesions to sever vomiting and more.

Every Narrative relies on certain tropes to progress and develop the story but quite frequently these contrivances fall into cliched and gimmicky territory that breaks the spell for the audience. Popular media has explored these tropes extensively to the point of exhaustion. Sometimes it's best to recognize the cliche if only to avoid it.

Do you have any contrivances in your work? How do you avoid these cliches?




 
 

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